AFINT: Adobe Flash - Level 1 / Intro

$635.00
Start Date Time Days Price GTR Availability
August 21, 2017 09:00 (EST) 2 $635.00 Register
November 06, 2017 09:00 (EST) 2 $635.00 Register

(Includes version CS5, CS6 & CC)

Duration: 2 days

Course Description
The tools available in Adobe® Flash® can be used to create and manipulate a variety of graphics and animations ranging from simple designs to complex animated sequences. In this course, you will learn to navigate the Flash interface, and gain knowledge in using the tools and features necessary for drawing graphics and creating a website that contains an animated introduction.

Prerequisites
The prerequisites for this course are proficiency with Windows, a solid understanding of basic office software skills, familiarity with computer graphics and design concepts, and a basic understanding of Internet terminology and use.

Course Objectives
In this course, you will be introduced to the Adobe Flash application and interface and develop an animated website.

You will:

  • Get oriented with Flash
  • Plan a Flash project
  • Create illustrations in Flash
  • Organize objects contained within a Flash project
  • Import assets into a Flash project
  • Create animations in Flash
  • Add basic ActionScript to a Flash project

Audience
The target student for this course is a designer or developer who is new to Flash. The student may be a graphic designer, website developer, multimedia designer, or game designer.

Course Content

Getting Started with Flash

  • Identify Components of the Flash Interface
  • Identify Elements of a Flash Project
  • Customize the Flash Interface

Planning a Flash Project

  • Establish Project Requirements and Documentation
  • Implement Best Practices in Rich Media Design

Creating Illustrations in Flash

  • Start a New Project
  • Draw Basic Shapes
  • Draw Advanced Shapes
  • Add Static Text

Organizing the Project

  • Use Folders to Organize the Library
  • Use Symbols to Organize for Reuse
  • Use Layers to Create Visual Depth

Importing Assets into Flash

  • Use Copyrighted Material
  • Import Bitmap and Vector Images
  • Optimize Bitmap Images for Flash

Creating Animation

  • Create Frame-by-Frame Animation
  • Create Tweens and Embedded Animation
  • Create Motion Tween Animations
  • Animate a Mask
  • Create a Button Rollover
  • Work with Motion Paths

Adding Basic ActionScript

  • Use ActionScript to Control Animation
  • Add Button Actions